Really like the efreeze server on 1.30 but would ask that a couple of changes me made to the server cfg if possible
1/ 4 bots is not a good idea for a freeze server because if 1 human joins the bots just stand around and the human very quickly loses interest so maybe- seta bot_minplayers "2" ?
2/ gauntlet is totally wasted...it take 3 hits normally to kill someone so most people dont use it... is it possible to make it insta i.e 1 hit and they die....makes for more fun
3/ some of the maps are way too big although love it that some customs are in the rotation....any chance of getting rid of ctf1...doesnt seem right for freeze to me
anyway please don't take this all as a big moan because i do appreciate the fact there is a freeze server...these are just some thoughts i had to try and make it a bit more popular beacuse it does have a lot of potential
Post by *Nastyhotshots* on Jan 28, 2014 19:52:27 GMT
Thanks for that its Spazys server but I am sure he can adjust the gauntlet to 100% damage and sort the bots out. We have been having a few bot issues on the servers but they will be sorted out. Thank you for bring this to our attention, good job.
hots
In the words of Jack Sparow: "Its not the destination so much as the journey."
I will lower the bots to 2 and change the map rotation a bit, already on my 3rd revision of it.
For the gauntlet, I have tried and tried to make it 1 hit kill/freeze but for the life of me I can't seem to figure it out. There doesn't seem to be a command on the mod to make it instagib or even adjust it's damage. Do you know the command? If not would it be better to remove it all together?
bot_minplayers is set to 1 now. The server doesn't seem to reckonize wp_gauntletReloadTime as a command.
The only wp_ variables that are recognized are:
seta wp_railReloadTime "750" // *Rail reload time (in msec) seta wp_railjump "125" // *Rail Jump (in units) seta wp_railSplashDamage "0" // *Rail have a splash damage, similar to rockets seta wp_gauntletjump "0" // *Gauntlet Jump (in units) seta wp_switchDelay "0" // *Delay between weapon switching (in msec)
I know there's a whole bunch of different efreeze versions, maybe they added the variable in a newer version?
It appears that unfortunately there is no way to change gauntlet damage in efreeze from what i can see. Thanks for changing the bots though that much better even if you are the only person in the server. I may come back with some map suggestions but as normal they are down to personal choice i guess. Im really not keen on ctf1 for a freeze server though if im honest. Anyway thanks again for looking at the suggestions.