Post by *Nastyhotshots* on Feb 10, 2014 16:35:31 GMT
I changed the UFT mod over to efreeze and have a small map rotation going. I was wondering if anyone knows if there is a setting to disable weapon drop, to stop the map getting flooded with railguns, and start powerup- so u can either start with teleport or medkit. I am thinking efreeze does not support that one but if it does I will put it in, opting for teleport.
Post by *Nastyhotshots* on Feb 11, 2014 16:25:43 GMT
Havent yet managed the no weapons drop after frag, I tried set g_noWeaponDrop 0 as its defaulted to 1, thought that might of done it, nope.Also cannot seem to get the teamnames to show instead of red and blue. Using
set g_teamnames "1" set g_blueteam "Marines" set g_redteam "Stroggs"
thats not working yet.
On the plus side I think I have managed the rest ok and railjump is real good on some maps. On q3dm16 its kicks a bit like the 165 ffa kickback so u can cover both sides easily. If anyone thinks its too high I will turn it down or ask any admin staff.
hope u all like it and offer suggestions to how we can develop it. You never know could get popular.